Survival City-Builder NEW CYCLE Puts People First

Survival City-Builder NEW CYCLE Puts People First

A chain is only as strong as its weakest link

Istanbul, Turkey; Hamburg, Germany. January 11th, 2024 — Today, Core Engage and Daedalic Entertainment reveal a new gameplay video taking a closer look at how production chains and your settlement’s inhabitants come into play in New Cycle, their post-apocalyptic survival city-builder coming to Early Access in one week, on January 18, 2024!

As the leader of a group of survivors emerging from a global catastrophe caused by devastating solar flares, the responsibility falls on your shoulders to rebuild civilization. Your initial options are limited, as are the resources available, however, the most critical resource remains constant from beginning to end: your settlement's inhabitants.

 

 

At the start of the game, you begin a new era for humankind, a new cycle. You have a rudimentary habitat, a few citizens to aid you, and a land rich with resources for you to harvest and process. Your primary goal is to advance your settlement and establish a foundation for survival while gradually advancing your capabilities through re-discovered knowledge and research. With each new level of technological advancement, your possibilities expand. However, as you advance, you must contend with the demands and risks inherent in the challenging task of rebuilding.

 

 

New Cycles Bring New Challenges

Despite meticulous planning, raw material shortages are unavoidable as you harvest the vicinity of your town. To avoid bottlenecks that harm your complex production cycles you have to adapt quickly to such changes through the introduction of new technologies and through expeditions into unexplored regions. A continuous income of basic resources will keep your steadily growing population fed and happy. But no matter how carefully you plan your production chains, random events, and disasters can strike suddenly, including debilitating sandstorms disrupting power supplies, rampant flu outbreaks decimating your workforce, or an old warship showing up in your bay with its mysterious crew threatening your town.

 

Unhappy Workers Means Poor Performance

In order for your city to succeed you must recognize the well-being and health of your workforce in production planning. Overworking residents leads to dissatisfaction, generally higher susceptibility to illness, and more errors while working, which can lead to fires. A dissatisfied population with low morale performs suboptimally, leading to supply and production bottlenecks over time. Ultimately, if the working conditions stay unacceptable for too long you also have to deal with residents leaving your town, so it’s best to always check on your worker's morale.

 

 

New Cycle is a dieselpunk-inspired city-builder with an emphasis on survival. You are the leader of a small group of settlers seeking refuge after a catastrophic solar flare desolated the Earth. You start with only a basic settlement, a few hungry workers, and many unfulfilled needs. Over time, as your population grows, new challenges for your colony will emerge — fluctuations in morale, disease outbreaks, power losses, and resource demands will all test your capabilities as a leader. Nothing is ever certain, but each new day is another opportunity to rebuild what was lost and return humanity’s dominion over the earth.

 

Download the press kit here


About Core Engage

Core Engage is a videogame development studio based in Istanbul. Founded in 2019 with the partnership of Verusa Holding under the leadership of two developer brothers, the company aims to produce management-based, systems-driven games with rich mechanics, comprehensive worlds, and high levels of scientific reality, especially in the strategy and simulation genres. Core Engage, which has been working non-stop and expanding its development infrastructure since the day it started its development life, is now preparing to launch its first product, a post-apocalyptic colony survival city builder titled New Cycle. For more information, please visit:

About Daedalic Entertainment

About Daedalic Entertainment
Daedalic Entertainment is a renowned publisher supporting indie developers  for over 17 years, bringing their titles to  every major gaming platform. The line-up of games is comprised of a diverse variety of unique titles, focusing on 4 distinct areas: story-telling, strategy, co-op-games, and wholesome games. With an international team of around 45 employees, Daedalic is currently working with various development studios to create a new line-up of innovative games across consoles and PCs to market. Recent hits include New Cycle, Barotrauma, Unrailed!, Potion Tycoon, Deponia, Shadow Tactics, Inkulinati, Hidden Deep, Fling to the Finish! and more.

In regards to future titles please look out for upcoming games like Reveil, Capes, Woodo, Magin: The Rat Project Stories, Edge of Sanity, Wild Woods, and many more. Since April 2022 Daedalic Entertainment has been  a subsidiary of the French publishing house Nacon. For further reference please visit: https://press.daedalic.com/. Follow Daedalic Entertainment on Steam, so you don't miss out on future releases: https://store.steampowered.com/developer/daedalic/

Imprint & private policy

Daedalic Entertainment
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22453 Hamburg
Germany